MW4 Mercenaries

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Biobod
Posts: 100
Joined: 29 May 2001, 17:00
Location: San Juan, Puerto Rico USA

Post by Biobod »

Check this out another mechy game for mercs!!!

http://www.gamespy.com/e32002/pc/mercs/
Biobod
"Let your plans be dark and impenetrable as
night, and when you move, fall like a thunderbolt"
Sun Tzu
The Art of War, Standard year circa 500 B.C.
Biobod
Posts: 100
Joined: 29 May 2001, 17:00
Location: San Juan, Puerto Rico USA

Post by Biobod »

Heh...i wish i knew. They got some new cool things going like the rotary autocannon(RTX)tha we were talking about in kali some time ago and an advance gyro system that takes some of the knockback power of the heavy hitting weps(i dont know if that is a good thing...hope they find a way to balance that)
Anyway the original MW2 mercenaries was an awesome game and it looks like this one is gona be just as good.
Biobod
"Let your plans be dark and impenetrable as
night, and when you move, fall like a thunderbolt"
Sun Tzu
The Art of War, Standard year circa 500 B.C.
Featherhorse
Posts: 431
Joined: 13 May 2001, 17:00
Location: Tulsa, Oklahoma USA

Post by Featherhorse »

NOt really that much information available this early in the developement. All I can really say 'bout it is,

GIMME BACK MY ORION!
Lieutenant Colonel Featherhorse Ravenwater
21st Regiment Eridani Light Horse (Ret.)*


*[size=59]Retired or Retarded, pick one. [/size]
:drink_bud
Mooseman
Posts: 524
Joined: 23 Apr 2001, 17:00
Location: England

Post by Mooseman »

what makes u say that?? i'm no btech know it all, but i've read a few of the books, and they seem to be common, balanced and popular mechs, so why is it impossible that they will come back?
[img]http://www.151recon.org/Mooses%20Sig.gif[/img]
Featherhorse
Posts: 431
Joined: 13 May 2001, 17:00
Location: Tulsa, Oklahoma USA

Post by Featherhorse »

And don't get Ob started on the whole "Battledroids" thing...
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Falker
Posts: 1495
Joined: 09 Jul 2001, 17:00
Location: So Cal

Post by Falker »

Good Eye Biobod!

Nice :smile: Commanding a secondary lance in the single player sounds intriguing. And the new electronics packages that enhance the 'Mechs' defensive capabilities sounds like a big plus in multi player games. Maybe now i'll be able to get into a stand up battle and dish it out before im toasted , heh :smile: Looks like I wont be waiting on the side lines for too much longer.Hmmmm ,better warm up my mech simulator and get the feel for the old boy. I smell a Battle coming up.

<S> Falker
We're in the pipe , five by five.
Firemane
Posts: 138
Joined: 08 Dec 2001, 15:00

Post by Firemane »

CAM,

I've heard that the bottoms of Old Peculiar bottles make excellent focusing lenses.
Featherhorse
Posts: 431
Joined: 13 May 2001, 17:00
Location: Tulsa, Oklahoma USA

Post by Featherhorse »

S'why we call em Beer Goggles stateside.
:eek:
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Fethr

<font size=-1>[ This Message was edited by: featherhorse on 2002-06-07 12:23 ]</font>
Mooseman
Posts: 524
Joined: 23 Apr 2001, 17:00
Location: England

Post by Mooseman »

Purely on the basis of what the preview and interview with the game director, or whatever he is, it seems like it's a return to a true MW: Mercs basis, with the addition of a few extra toys and so on....however, this depends on how much u trust M$ official statements...
[img]http://www.151recon.org/Mooses%20Sig.gif[/img]
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Falker
Posts: 1495
Joined: 09 Jul 2001, 17:00
Location: So Cal

Post by Falker »

Puts up his beer bottles to his eyes , Nope ... this aint working out :smile: I taught Pain how to Master the LBX'S so there's
no problem there. Ahh___Hem ...____ As for as the C-Bills Goes , I would think that that would be up to the league on how they would want to play that. Be Happy People :smile: Im gonna come back and kick all your asses N--P , and then i'll tell you how I did it as soon as I get my reputation back , heh :smile: ~~> Happy Hunting , Till we meet Dirt Side.

<S> Falker
We're in the pipe , five by five.
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