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Anyone into D&D?

Posted: 08 Jul 2002, 17:04
by Hammer
Yes, I was one of those geeky kids that played D&D. It was actually useful as a social event in Germany - kept MANY of my troops off of the streets and out of the bars - at least part of the time! :D

Anyway, does anyone have Neverwinter Nights???

Yes

Posted: 08 Jul 2002, 23:28
by Softball
I have NWN, and it is a very fun RPG. I have been playing it just about daily since June 19th. It has everything anyone could have dreamed of in the D&D universe. It has a Toolset that you can make your own missions / modules with(And which was used to make the full campaign), and it has a Dungeon Master Client. The DM client and the toolset I think will make NWN a permanent install on my computer.

I currently have a 12th level Paladin who cuts his way through the NWN landscape. Skeletons and zombies crumble at my feet. :twisted:

I played for about an hour last night with some guys from SimHQ, and it we had a great time. If anyone here has NWN, I am definately interested in hooking up a few nights a week. My wife plays NWN too, and she loves it. NWN makes for a great side dish when the planes and guns are too cumbersome.

There's a rumor(Actually it's a fact) that Madrus just picked up NWN too. So look out, something might be brewing here at WOF.

Count me in for some MP action if anyone wants to hook up.

ICQ: 3834008

Posted: 09 Jul 2002, 08:29
by Hammer
Yep - I have it, just did not want to admit it before anyone else! :D

I also think it is pretty cool...reminds me of those times (often up all night until breakfast, then go to bed for a bit before playing again) way back in high school. I actually became a fairly accomplished DM and had a waiting list for my games (had 12 ppl in game at a time), maybe I will give a try at this again...

I definitely want to try multiplayer. Let me know when you give this a shot again...

Anyone else?

AWESOME!!!

Posted: 09 Jul 2002, 09:32
by Grifter
Crikey! And here I am thinking I was the only one played D&D around here! I played for about fifteen years, twelve of which as a DM. If this game is that good, maybe I should pick it up and play with you guys! Half the reason I don't play anymore is because it is so hard to hook up with people and pull those all nighters. Steel, I'm with you man, we used to do marathons: three days, no sleep, living off Mountain Dew, pizza, and the Forgotten Realms! I would definitely be interested in picking the game up and playing with you folks. I used to play Everquest, but found it too repetitive and like most muds, lacking a major plotline. Can anyone explain to me how this game works? It sounds like someone, a live person dm's through the computer game?

NWN, the scoop.

Posted: 09 Jul 2002, 10:58
by Softball
WHAT!? You haven't bought it yet? tsk tsk. You are missing out.

Ok, here's what NWN entails. There is a single player campaign which includes 5 chapters(4 chapters + 1 Prologue). I have been playing for 2 weeks now and I am only on Chapter 3.

Unlike the previous Bioware releases (BG, BG2, IWD) You can only control your character plus (1) Henchman, if you decide to hire one. You only pay once for a particular henchman. If you stick with that henchman, and he dies, he goes into a sort of limbo at the Temple of Tyr. You have a magical stone that will teleport you back to the temple, so you can either heal up, sell / identify stuff you find, buy new stuff, pickup your henchman if he/she dies, or if you get in a tight spot, use your stone and you are teleported back to the temple. If you are the leader of the group, you will always have to pay a fee to go back through the portal from where you left. Keep in mind, if you used the stone to get away from baddies, then they will be there when you go back through it. If you happen to die in the game, you have the choice of either re-loading from a previous save file, or you can respawn back at the Temple of Tyr for a loss of 50 XP and 10% GP. If you die enough times, you can even drop a level. There are some areas in the game that if you die, you cannot respawn, so save often. ;)

You go through a series of quests (SP or MP) in the campaign, some of which have nothing to do with the plot of the campaign. The side quests are just for extra experience and adventuring, but fun none the less. One of the cool things about NWN is that you can play thorugh the SP campaign in Co-op MP mode. You have a plethora of choices for setting up a server(limit server only characters, local characters, passwords, etc..). You can play as the DM if you choose using the DM client(Seperate executable). Until new modules / missions are created either by yourself or another member of the NWN community, you are basically stuck with the NWN campaign as far as SP and MP are concerned. It may seem repetative, but most of the encounters(Monsters, and such) are randomized. The game randomly chooses the type and number monsters for you to fight based on the strength of your current party. Sort of a dynamic feature.

The toolset. The toolset is the bread and butter of NWN. You can design a module / adventure very quickly and easily. You will have to learn a few ins and outs of the editor, but once you figure out what does what, you are on your way. There is a guidebook out that focuses only on the editor, and I recommend getting it if you want to know more about the toolset and how it works.

The DM client. When you load up the DM client, you choose a saved module that you made, or that someone else made(But why would you wanna do that?). You load up the game, players join your server, and you basically control what happens in the game. You put down monsters, NPCs, animals, treasure, traps, etc... You can talk to people in your module(if they get lost or can't figure out what to do next) using text chat. You can even take control of any monster or NPC that you put in the game. You wanna put a scare into a few adventurers, have a dragon fly over and tease them a little bit. :)

The possibilities are endless with NWN, you just have to put your mind to it. NWN is by far, one of the best RPGs ever made for the PC.

So get out and buy NWN, it is worth every single penney IMO.

Posted: 09 Jul 2002, 22:31
by Hammer
Griffy,
Definitely go get this game. If you liked playing D&D, you will like this. Not to mention the features that Softball mentioned. The DM client is cool, and you can do the real DM stuff on the fly if you find things should be a bit more dynamic than your initially created world, just like in the pen and paper stuff. Check out the features here:

http://nwn.bioware.com/

The manual is also in .pdf format, I can e-mail it/ICQ transfer it to you if you want.

Posted: 10 Jul 2002, 10:24
by Hammer
Well, if you are the DM and want to throw a dragon at the players (as Softball mentioned)...sure!

Posted: 12 Jul 2002, 08:26
by Hammer
If you are interested in this game and do not have it yet, here is a review by Adrenaline Vault:

http://www.avault.com/reviews/review_temp.asp?game=nwn

Posted: 13 Jul 2002, 02:08
by Softball
Here are a few shots of my 13th Level Paladin. He is wearing Mithral Scale Mail Armor, Base AC6 (+4AC Magical) for a total +10 to AC. The weapon is a Magical Double Bladed Axe(Glowing Blades), Vampiric +3, 1-8+9 (21 Base Strength and class(fighter) modifiers) damage per hit. On a successful hit, I gain +3 HP per hit when I use this weapon (successful dice roll). When I come close to Evil monsters or NPCs that I am fighting, they automatically take damage from my natural Protection From Evil. It works well. If I cast BULLS STRENGTH spell, I can get up to 27 Strength(Base 21, + 1D6 from the spell) One time I was fighting a guy and I did 74 points of damage on one hit (My critical hit is X3 damage). That is some serious damage.

Anyway, here's my "legit" main character:

Image

Image



Cool huh? NWN is a ton of fun.

Looks cool

Posted: 14 Jul 2002, 04:40
by Hades
Im totaly crazy about fantasy stuff and been playing Warhammer tabletop games for a few years now this game looks awesum mutch beter then BG and BG2 one question thou do i have to pay evry month for it? i mean alot of games have scared me off cause you have to pay evrymonth maybe 10$ for it

The game looks very cool i want it badly:)

It's Free for MP

Posted: 14 Jul 2002, 08:50
by Softball
Nope, all you pay for is the game and your internet access. There is no monthly charge like Everquest and such. You will have to Register once on the Bioware server, just make sure you pick a name that you will remember and fits the NWN community. When you log in everyone will see that name when you are online in the NWN lobby. In the game, they see the name you give your character when you make it.

There are a few sites now that are putting up modules to DL and play through. Although they are not as good as the Bioware modules. I have played through a few of them and they are kind of cheesy.

Here are a few sites I visit:

http://www.planetneverwinter.com

http://www.gamebanshee.com/neverwinternights/index.php


I have more, but I am pressed for time as I type this. I will put more sites when I have more time.

This game is so cool...

Posted: 16 Jul 2002, 01:06
by Softball
The wife and I just made it into the Tower in Lusken. We are on the 5th Floor and stopped there. We are finally beginning to find some cool stuff. I found some Plate Mail +3 for my 14th Level Paladin. AC +11 total. SWEET!

However, in this tower, I am using a magical set of armor, AC+8 and 12 Magic Resistance. Seems to be working great so far, nothing has really touched me yet.

So, when are some of us from WOF gonna get together? Let's give it a whirl.

System Reqs and Nostalgia

Posted: 16 Jul 2002, 18:56
by Grifter
I was looking over the sys requirements at the store the other day, looks like I could run it, but it would tax my system. I need to upgrade, but unfortunately, that is not going to happen anytime soon (maybe 2 years before I can afford it). Anyway, for those of you who are in the same boat but love RPGs as much as I do, then I will make some comparable suggestions here from the nostalgia bin:

1. Remember your APPLE ][ or Commodore 64? I sure do. Back then, the RPG of RPGs was Wizardry. Well now you can get this classic dungeon crawer on the web along with a snazzy emultor. It's free and its fun.

2. Ultima games. If you can find these sometimes glitchy, but fun RPG series, I suggest you play them. Like many people, I've come to consider the Ultima series as the definitive RPG set for the past twenty years. Most of the games will not even run on our fast machines because they are so old, but you can get a program to fix that. I have Ultima 1-9 and love them all. I've beaten 6 through 9. The ninth one in the series was riddled with bugs when it was released, but the patch fixes most of them. The 9th one also, in my opinion, is the best. Six was a close second.

Any system you guys got could run these no frills rpg games. They simply rock!

Later,

Grifter