Strike Fighters Command Line TCP/IP work around
Posted: 30 Oct 2002, 18:28
I will cut and paste this here from a post at SIMHQ. Maybe this will work without having to run Gamespy? Not sure how you set a password, maybe from within the game? A password will certainly help/be needed, due to the game showing up on Gamespy regardless of the command line settings.
TCP/IP COMMAND LINE WORKAROUND:
<QUOTE>
Ok, I've deciphered the command line (mostly) so you can direct connect. Here's the command lines for hosting and joining:
Joining a multiplayer game:
---------------------------
-join:0.0.0.0 "-n:<player_name>" -gamespy
Hosting a dogfight
-------------------
-host "-n:<player_name>" -g:0 -m:8 "-s:<game_name>"-gamespy
Hosting a coop
---------------
-host "-n:<player_name>" -g:1 -m:8 "-s:<game_name>"-gamespy
Notes:
------
- Replace 0.0.0.0 with the IP address of the game to join.
- Replace <player_name> with your name
- Replace <game_name> with the name of the game
- The -g:x option is either 0 (zero) for dogfight, or (1) for coop
- The -m:x option is 1 through 16, number of players in the game
- There is a -gamespy option, but I have no idea what it does
Issues:
No matter what, when you host it will still show up in Gamespy. I haven't figured out how to turn this off with the command line, there is the -gamespy option, but even if you don't specify it the game still shows up. My guess is that you should make the game private with no password (or with a password and that might work). I'll post more as I find out later.
<END QUOTE>
TCP/IP COMMAND LINE WORKAROUND:
<QUOTE>
Ok, I've deciphered the command line (mostly) so you can direct connect. Here's the command lines for hosting and joining:
Joining a multiplayer game:
---------------------------
-join:0.0.0.0 "-n:<player_name>" -gamespy
Hosting a dogfight
-------------------
-host "-n:<player_name>" -g:0 -m:8 "-s:<game_name>"-gamespy
Hosting a coop
---------------
-host "-n:<player_name>" -g:1 -m:8 "-s:<game_name>"-gamespy
Notes:
------
- Replace 0.0.0.0 with the IP address of the game to join.
- Replace <player_name> with your name
- Replace <game_name> with the name of the game
- The -g:x option is either 0 (zero) for dogfight, or (1) for coop
- The -m:x option is 1 through 16, number of players in the game
- There is a -gamespy option, but I have no idea what it does
Issues:
No matter what, when you host it will still show up in Gamespy. I haven't figured out how to turn this off with the command line, there is the -gamespy option, but even if you don't specify it the game still shows up. My guess is that you should make the game private with no password (or with a password and that might work). I'll post more as I find out later.
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