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Posted: 30 Oct 2002, 17:18
by BlackHawk*K
well i realy dont know if i would change it or not. being i use them there LRMs up close when im recharging my lasers for another strike HEHE. i guess with the introduction to SMRMs there could be a limit and it probably woundnt bother me alot.
now im not sure about your meching history but LRMs in mw2 were similar to LRMs in mw4, when MW3 came out they changed the way missiles worked and they didnt track very well at all and flew fairly strait lined. a HUGE amount of ppl complained about that, not realy sure why myself.. so in mw4 they added that tracking back that was in mw2...
in alot of ways i kinda miss the mw3 missles, being that it would make the game more upclose and personel like i like it usualy. hehe...
the only way i could think of getting a minimum would be to either find a hack for the game, which i would avoid any hack type stuff in mw4 just out of the fear that once something gets hacked it goes down hill from there.... the other more responsible approach would be to post on a forum that the developing team read often and respond on, and see what the rest of the community has to say about it. i think i could support the change even though i use them close up as well as thier intended perpose.
Posted: 30 Oct 2002, 18:47
by VEGETA
Sry getting a lock at extream close range, well its dam hard. But hey if equipment can lock onto u at 1 km why wouldent it work at 10 meaters, in my opinion if you do get a lock it shoul be even better then 1 km
Posted: 31 Oct 2002, 04:46
by GlasgowCelts
Just to put a little slant on the argument.....
As far as LRMs are concerned, we can hardly say the loadouts of them are realistic anyway in the game. Take the vulture. The tallest mech is an Atlas at 40 feet, correct? So i would guesstimate the Vulture must be somewhere around 25-30 feet at most? Yet i can use a vulture that carries 4 x 720lrms in each pod = 2880 lrms!! You would need at least a couple of empty warehouses to accomodate a missile loadout that large.
That said, i do agree with Ob's point. But you would then have the scenario where lrm boats will not come out of their hiding place, turning the game in to a snipe fest. Granted that is the case already more or less, except on city maps, but at least the way things are now, you still get some missile boats that think they are carrying an array of knives than 1km range missiles. And the fun to be had in rocking their torsos just as they are about to hit lock is, well.....funny
Glas
Posted: 31 Oct 2002, 07:31
by VEGETA
Ok state this again., but have you ever tryed to lock onto a mech in close range, its extreamly hard expecialy if its faster mech and f other mechs of yours or his are around. So right there I don't see lrm's being overly good in close range, medum to long range they are great. Also note Look at a missle as it leaves the rack, In mech 4 thatt missle dose not look like it is 200 lb. If it was well it ould do a lot more damage then it realy dose. So I beleave we are talkng about much smaller missles then we have in today. Also note most misles travle around mach 1 or 2 not 5. Now at that speed 1 km would o by FAST. But yet if I am 1 km out in mech 4 and am locked onto, I have say 5 sec to doge out of the way. So I would say they are not moving near moch 1 even. And say now We are talking about a now 50 lb missle, thtas a lot easer to turn and now that I have shown its slower then moch 1 (by far as from what I can see) then we can assume that a lrm could infact make a tighter turn. Also thing about this, this is 1000 years in the furure, wouldent it be possable thye have better tech in missles. That would allow turns in tight spaces.
Also now you talk about a mad cat not carying 6 erll or a than not carying 3 light gass. I notice you are wanting to keep this as close to battle tehc as possable. But you have to realize it is realy diffrent. No mech sould csarry the amount of weapons we manage to stick on some of our toys. And also in the case of a mad cat its a omni, so it could carry any config. Even if there are i beleave 4 standard configs, dose not mean you could modify it more. I also know a mad cat dose not need ot carry misssles in all its configs
Posted: 31 Oct 2002, 10:47
by Justicebringer
Ok in the books LRMs would not arm until they had flown about 200 m also you are talking about missiles that are approx 2 feet long ad about as big a coke can in diameter. Hope this helps
Posted: 31 Oct 2002, 12:14
by VEGETA
Well ben hey I would like the mechs to change per weapon config to show what you have. Say a volture, you can remove the weapon pods. If i read the tech manual right IS guys for a while thought the voltur with rockets and without where compleatealy diffrent mechs.
Now also note mech warrior dose not exact to battletech. Weapons where difftent range in batletech then mech warrior then to the novels even. So hey. In battle tech we can do non direct fire and it is a much longer range. Also note in reality a ac 20 which is basicaly artilery shel well have a much more efective range then what we get. So Hey rember its a game, and not true to phisysics.
Also a mech dose not carry 4 lrm 20 in battle tech. Hell even my assume is not true to battletech even tho its the closest i have It has 3 ppc and a ll. But in battle tech it has 3 ppc and a small lazer only. So neadless to say we realy would like to have mech 4 and batle tech almost exact copies of each other in terms of range damage and weapons. But hey its not even near close to what battle tech realy is. We get more weapons. O well life sucks its a game so hey. In mech 4 a missle looks small ral small for a missle but hye in reality they are not so small and we don't fire off 30 missles ata time do we now.
Posted: 01 Nov 2002, 11:18
by Venom
In the BT universe after the First succesion war the great house of the IS
Started the ARES CONVENTIONS, similiar to the GENEVA CONVENTION:
It forbid urban warfare, destruction of jumpships. They probably limited the range of their weapons to avoid excess collateral damage. The First Succesion War almost brought humanity back to the industrial revolution.