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FtF
Posted: 18 May 2005, 14:33
by KODIAK
Okay, today I went out and purchased this. We best be playing it on a regular basis, cos I got my ass chewed bigtime. :shock:
Posted: 18 May 2005, 14:56
by KODIAK
Dude, I have a very demanding schedule this year - my new putter, my new driver, a variety of software, some big hardware upgrades, maybe even a new golf bag, I'm contemplating taking up airsoft if my fitness can hack it, and there's the usual stuff of course. So going out and buying a game or a dozen golf ball without mentioning it is a big deal, especially considering we will be making our first house purchase sometime between now and August - not that we'll be living in it of course, probably renovate and sell in an attempt to collect some profit in view of purchasing something for ourselves once we get out. We have a plan of what we're thinking will work for us, but we need be patient too, if it's going to work. Anyway, more of that sometime on ventrilo, eh?
Posted: 18 May 2005, 15:11
by Softball
I hope you like FtF as much as I do Kodiak, for what it is, it's a great game. Only (4) player MP coop blows, oh freakin well. :roll:
Posted: 18 May 2005, 16:28
by KODIAK
Just finished putting a tacBoard profile together, now I'm going to test that.
Posted: 18 May 2005, 17:00
by KODIAK
The view is a bit close/tight/narrow but workable. The environment is lovely, not far away from HL-2. If you mean it can only do 4 people online, then yes that does blow. But is it 4people in a team? Maybe you can create multiple teams, and the two human teams could have the same objective and be allied against the third AI team? Even if only on a manual level, it would be a work-around for now.
Posted: 18 May 2005, 17:33
by Grifter
yeah...I'm sorry but WTF is up with only 4 ppl mp? That's just plain stupid. Lowers the attraction to the game for me a bit. I want to be able to play with all my friends, not just a few.
Posted: 18 May 2005, 17:34
by Gator
it's 4 people mp coop ... 4v4 adversarial.
Posted: 18 May 2005, 18:52
by Grifter
man...that is NOT an rvs replacement then. bummer. we usually have more than 4? sometimes upwards to eight. usually about six.
Posted: 19 May 2005, 05:13
by KODIAK
Okay, a proposal; we need two teams of four or less, and then two servers for two games. The teams will be split evenly by drawing straws, and the last person that manages to frag Raptor each session is automatically dropped to the 'B' team for the next session. :lol:
Now we all understand that Raptor by default then, must be located in the 'A' team for the most part. But I think we all agree, he's distinctly 'B' team material - hence the reason for using him as the frag target.
:lol: :roll: