I watched the tail end of the video and discovered what went wrong when I was dropping on the arty installations. I was carrying GBU-54's which are JDAMS that also have laser tracking capability. I was dropping them using GPS coordinates, but I accidentally fired the laser from the TPOD when zooming out the TPOD, and this caused the bombs to track the laser. I probably need to remove the lase function from my stick because A) there is no lase button on the stick in the real Harrier and B) I tend to fire it a lot accidentally without even realizing it while zooming the TPOD.
Re: Skyfox Mission Night 040622
Posted: 07 Apr 2022, 09:44
by Bones
Interesting find Xpen. That's why I like videos, good for debriefs and AARs.
Your last AAR was pretty good. I used to post AARs like that here (you can see them in older posts) but have gotten a little complacent about it recently as they take time that I don't really have anymore. I haven't even been timestamping my videos for the same reason.
I'll try to do last night's though because you, Grif, and I had a pretty good night last night. And I'm under investigation for shooting down Trichome, haha.
v6,
boNes
Re: Skyfox Mission Night 040622
Posted: 07 Apr 2022, 10:07
by Xpendable
Oh yeah, you can see that fracticide in my video... lol here is the clip...
Yeah if you look at my video at 6:43, you can see what happened. I am clearly locked onto the bandit, and IFF confirms him both through DL and my own IFF that he is a bandit. I launch, but unfortunately Trichome is closer to me than the bandit and is in my dashed visual boresight circle. I still don't think Trichome should have been hit by my missile since the bandit is clearly locked on--but maybe since Trichome was in the visual circle it went after him instead?