JO Mission Editor - the official one.

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Gator
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JO Mission Editor - the official one.

Post by Gator »

Looks like the mission editor will be released for JO this week. It will allow us to make new missions using the current set of objects and terrains. This should help out since we've pretty much run through all the co-op missions included.
Codenamed N.I.L.E (NovaLogic Internal Level Editor) the mission editor will be released in beta format, allowing consumers to create new maps and missions from existing items and terrains. N.I.L.E will be updated with enhancements over the coming months, but in the mean time the initial beta release will allow gamers to test out the new mission editor and give NovaLogic valuable feedback. More information about N.I.L.E will be made available on its release.
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KODIAK
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Post by KODIAK »

Sounds like progress to me, I hope they continue to be supportive of the 3rd party development community.
It is not the technique that wins a fight, but the more furious mind - Kodiak WOF

You are stuck on stupid. I'm not going to answer that question! - Gen Honore, New Orleans Sep 05
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Jedi Master
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Post by Jedi Master »

I DL'd a bunch of maps from dfbarracks.com last night and got to play through 3 of them with a bunch of SimHQ guys. One was blah (sniper wall--nothing but snipers!), one was a "normal" mission, and the other was 100% in tunnels. It was great getting to use the flashbangs and some CQB weapons.
Unlike RvS, if you don't have the map the server does, you can DL it from there in seconds! The maps are amazingly only 100-200kb in size on average. I was the only one with the maps, I was server, and I had 7 other players on at one point with almost no issues at all! We had the "kicked after 3 friendly kills" on there by accident so a few people got booted after tossing a grenade into a room they shouldn't have. 8O
They were able to get right back in, though.
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