Splinter Cell Double Agent ($19.99 @ Gogamer.com)
Moderator: RLG MGMT Team
Splinter Cell Double Agent ($19.99 @ Gogamer.com)
For $20, I might order this. The retail price is $50, so that's some pretty good savings. I have the original SC and SC: Chaos Theory, and they were pretty good.
http://www.gogamer.com/Splinter-Cell--D ... ewprod.htm
http://www.gogamer.com/Splinter-Cell--D ... ewprod.htm
"SILENCE, I KILL YOU!!" - Achmed the Dead Terrorist
AKA: Staark or Staark_RLG
- PanzerMeyer
- Posts: 4827
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
That's a great price.
Everyone please remember that Double Agent requires a Shader Model 3 card!
Supported Video Cards at Time of Release
ATI® X1600/X1800/X1900 NVidia® 6600 /6800/7300/7600/7800/7900
Laptop versions of these cards may work but are NOT supported.
These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game on our support website at: http://support.ubi.com.
Everyone please remember that Double Agent requires a Shader Model 3 card!
Supported Video Cards at Time of Release
ATI® X1600/X1800/X1900 NVidia® 6600 /6800/7300/7600/7800/7900
Laptop versions of these cards may work but are NOT supported.
These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game on our support website at: http://support.ubi.com.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
- Jedi Master
- Posts: 1365
- Joined: 11 Feb 2004, 14:32
- Location: Melbourne, FL
- PanzerMeyer
- Posts: 4827
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Dont blame the publisher though. Apparently from what I've read, the Unreal 3 engine requires SM 3.0.VEGETA wrote:SM 3.0, it can stay there. Same point as Rainbow game, if you are to lazey to make it backwards compatible with 2 year old cards, then to bad, I ain't spending my cash and they lose money.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
- PanzerMeyer
- Posts: 4827
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Yes. Chaos Theory was also 3rd person and I had no problems with that whatsoever. The game was still hardcore and it was very unforgiving of mistakes if you played on the higher difficulty levels.Steel wrote:still a 3rd person game???
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
- PanzerMeyer
- Posts: 4827
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
So how come you dont like it then? It's not because of any realism issues? That's usually the main complaint from gamers who dont like 3rd person.Steel wrote:did not say it was a problem - i just don't like 3rd person...especially in tactical shooter games...
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
imagination GRAW in 3rd person view, just don't seam right. also 3rd person can give you a line of sight around corners without going around the corner. I remember in MW4 a trick for jumping sniper mechs was to use 3rd person, and you could see over the building. Dump and as soon as the redial which you already had on the enemy mech, went red pull the trigger. That is one reason that a lot of games we played in competition, you could not use 3rd person, as it was considered a unfair cheat. But yam any tactical game should be 1st person in my eyes. Its my opinion, but hey just means I don't buy some games that others might.
- PanzerMeyer
- Posts: 4827
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Hey Softball, let me know if you want to try out Coop Vegas some day.Softball wrote:Well, I guess you guys won't be getting Rainbow 6 Vegas then, it uses a 3rd person tactical view when behind cover. Heh.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
- Jedi Master
- Posts: 1365
- Joined: 11 Feb 2004, 14:32
- Location: Melbourne, FL
SC isn't a shooter. I'd say of all the enemies I killed or knocked out in the game, less than 20% were with the gun. The rest were all hand-to-hand.
Aside from the coop MP in Chaos Theory (dumped for DA
), you also always fight alone. You're a special agent on the inside. Think James Bond with no flashiness or vehicles, just sneaking, gadgets, stealth, knocking out guys, sneaking, stealth, gadgets.
Aside from the coop MP in Chaos Theory (dumped for DA

The Jedi Master
- Jedi Master
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- Joined: 11 Feb 2004, 14:32
- Location: Melbourne, FL
Well, my point was more that SC isn't tactical at all.
R6, GR, OFP, those are tactical.
SC is more a shooter that uses pseudo-real weapons and situations. Although it's got the Clancy name, it really belongs in the same genre as Thief and Metal Gear Solid, not the ones we play online.
Your rejection of R6V is far more pertinent!
R6, GR, OFP, those are tactical.
SC is more a shooter that uses pseudo-real weapons and situations. Although it's got the Clancy name, it really belongs in the same genre as Thief and Metal Gear Solid, not the ones we play online.
Your rejection of R6V is far more pertinent!

The Jedi Master