System requirements
Minimum
* Microsoft Windows XP Service Pack 2, Windows Vista
* 1.8 GHz processor
* 512 MB RAM
* 8GB available hard drive space
* 128MB video RAM or greater, with DirectX 9 Vertex Shader/Pixel Shader 2.0 support
* Sound card, speakers or headphones
* 56.6 Kbps Internet connection required
Recommended
* 3.0 GHz Intel or equivalent AMD processor or better
* 1GB RAM or better
* 8GB available hard drive space
* 256 MB Video RAM, with DirectX 9 Vertex Shader/Pixel Shader 2.0 support (Nvidia 6800 or better)
* Internet connection with Cable/DSL speeds [1]
Supreme Commander is designed to take advantage of the special features in Windows Vista and DirectX 10. All capabilities of the game, including the dual-monitor support, are still supported in the DirectX 9 version, although the DirectX 10 version might have improved graphical features.[2]
I like the fact it supports direct x 9 and will beable to use direct x 10 as well and its using Pixel Shader 2.0. I wish they had done it so it could use 3.0 as well but it means I can get the game. Info taken form wiki page
http://en.wikipedia.org/wiki/Supreme_Commander
Now I RELAY RELAY hope this game has the same amount of navey as the last one. I use to love doing massive maps which BIG islands. Build a massive navy and air deferences, and just whoop the AI. Also make units that could move under the water, there where some including the command himself that could walk on the bottom. Let the navy whoop on the AI until the land units arrive to polish up.
Now guys REPORT how is the game so far, info details da da da