SAS v2.1 Reticles
Posted: 06 Oct 2003, 17:13
I have successfully begun to change the reticles in this mod.
I figured it out with help from the Ghost Recon\Mods\SAS21\Shell\readme.txt file.
It involves editing your Ghost Recon\Mods\SAS21\Equip\.gun files
First back up any .gun files from SAS v2.1 that you intend to edit.
Replace every line starting with <reticle... in a .gun file from SAS v2.1 (there are 11 lines usually) with the equivalent line from a .gun file in your Ghost Recon\Mods\Origmiss\Equip.
For instance, I copied my reticle instructions from the m4.gun file and substituted those lines into every M4 weapon in the SAS 2.1 mod. I did not change the reticle name either - I left that the same (reticle_car.rsb).
I did notice that it worked for every M4 weapon in SAS 2.1, but other weapons were missing reticles now. but since i will be replacing them all, that should be corrected when I am done.
When I finish modifications and testing of the new gun files, I will be glad to send copies to all who want it.
Another way I just thought of was to just copy over the whole gun file. For common weapons this should work, but for new ones that are not in the original game or another mod, you'll have to copy & paste a new reticle.
Also be aware that you might have to alter the properties of your file from read-only in order to make a change.
I figured it out with help from the Ghost Recon\Mods\SAS21\Shell\readme.txt file.
It involves editing your Ghost Recon\Mods\SAS21\Equip\.gun files
First back up any .gun files from SAS v2.1 that you intend to edit.
Replace every line starting with <reticle... in a .gun file from SAS v2.1 (there are 11 lines usually) with the equivalent line from a .gun file in your Ghost Recon\Mods\Origmiss\Equip.
For instance, I copied my reticle instructions from the m4.gun file and substituted those lines into every M4 weapon in the SAS 2.1 mod. I did not change the reticle name either - I left that the same (reticle_car.rsb).
I did notice that it worked for every M4 weapon in SAS 2.1, but other weapons were missing reticles now. but since i will be replacing them all, that should be corrected when I am done.
When I finish modifications and testing of the new gun files, I will be glad to send copies to all who want it.
Another way I just thought of was to just copy over the whole gun file. For common weapons this should work, but for new ones that are not in the original game or another mod, you'll have to copy & paste a new reticle.
Also be aware that you might have to alter the properties of your file from read-only in order to make a change.