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Red Orchestra for UT2k4 out!!
Posted: 21 May 2004, 07:15
by Jedi Master
http://redorchestramod.gameservers.net/
I can't wait to try this!
PS it's not there yet, but they say it will be out today, so...
Posted: 21 May 2004, 17:22
by Gator
I'm downloading it now (or rather, I'm waiting in line to DL it).
Looks good. I tried in with UT03, but never got any other interest in it.
Downloads
Posted: 21 May 2004, 18:16
by Softball
You are waiting in line Gator? If you are referring to Fileplanet, contact me and and hook you up with my Fileplanet account info.
Posted: 15 Jun 2004, 11:59
by Hammer
Posted: 15 Jun 2004, 15:24
by KODIAK
Not really busy tomorrow. Maybe I'll walk into town and have a look for UT2K4 - if it's cheap enough I might plum for it.
Posted: 15 Jun 2004, 16:33
by Hammer
it is still new Kodiak - not likely to be cheap yet.
i will actually get it sometime this week...trading in UT2K3 and probably some other stuff (likely my GR stuff).
Posted: 15 Jun 2004, 17:08
by KODIAK
That's a shame - but I can't argue with that mate. We all have to move on eventually. And G-R 2 will be here in a few months anyway, looks good.
Posted: 15 Jun 2004, 19:04
by Hammer
yeah - we are just not playing it really... we are playing RVS and OFP, at least for the times I can get on. No point in having a game I have not started in over 8 months.
Posted: 16 Jun 2004, 00:33
by Hammer_other
I've seen some GR2 screenshots, and is it my imagination, or will there really be F-22s attacking airfields loaded up with MiG-25s while the Ghosts run about on the ground?
Posted: 16 Jun 2004, 02:07
by KODIAK
Yes, it is the intention to allow your team to call in tactical airstrikes, and artillery strikes guided by your team Whether or not thay have thought deeply enough to consider that you may rained on by the enemy ground support AND give you the option to call in air cover to counter I don't know, I'm not even sure how much involvement your team is going to have in the "Fire For Effect, and Test /Adjust Fire" side of things, I'd really like to see some sort of FOO, TAC Gp type potential there, although we musn't forget the role of GhostRecon team as a whole, they are a special forces ground team who operate alone mostly behind enemy lines - but all-in-all I'd say it's going to be a big step forward. I think the biggest bitching point at the moment is that bther is no weapon on show in the First Person view, just the weapon sight reticule - no biggie to me that!
Posted: 16 Jun 2004, 03:16
by Hammer_other
Correct me if I ask something you just answered, but is there any chance of one team member being a FAC to guide in airstrikes?
Posted: 16 Jun 2004, 04:50
by Jedi Master
Actually, after well over a year Panzer and I have reinstalled GR and are playing thru the missions again coop. After that, we'll likely do firefight on all the maps, then we'll look for a mod or two.
It's too bad so few games do coop like that.
Posted: 16 Jun 2004, 07:57
by KODIAK
FAC = FOO, it's the same - and TAC Gp is just a whole team of guys involved in directing aircraft for strike purposes, these guys in a TAC Gp involve personnel at the point all the way back to personnel at more rearward location giving orders to aircraft in realtime for airstrikes over encrypted comms systems, man portable to vehicle mounted. Whether the idea is for one guy to do it pre-designated before the mission I don't know.