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Swat 4 demo
Posted: 20 Mar 2005, 21:33
by Hammer
Posted: 21 Mar 2005, 09:21
by Jedi Master
Yeah, it's pretty good. The scoring system is a little wonky as it sticks to a rigid set of rules that apparently aren't that accurate, according to real SWAT guys who've tried it, but if you do things "right" you'll get a score in the 70's or higher every time.
It's certainly different from R6, where you only occasionally handcuff a guy. Here, killing someone is the exception. Also, you have to cuff the hostages/friendlies too. There was one guy, the owner apparently, who wouldn't let me cuff him so the mission wouldn't end. I fired my gun at his feet and then he let me.
Posted: 21 Mar 2005, 12:17
by Hammer
don't care much about scoring. it is difficult to make rules and apply numbers to an abstract thing like succeeding in a missions where there are several levels of success...
how are graphics? realism?
not sure i want to run around and subdue folks though - other than by true force.
other thoughts?
Posted: 21 Mar 2005, 12:39
by KODIAK
Okay, now this is where I draw the line. Cops like to 'get a result', and put the guy away for a long time. Well, here's the punchline - there's just no fun in this unless you get to kill 'em. Never mind putting em away - just hit them with a 'double-tap' and put 'em down! hell, I'm sick of them wasting my bloody taxes anyway, and screw political correctness.