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Enduring Freedom?
Posted: 21 Oct 2002, 11:47
by Grifter
I see some pending missions coming up for EF in GR. When are we playing these, I don't want to miss them! WAHOOO!!!!
Posted: 21 Oct 2002, 12:18
by Gator
Oh, don't worry about that. I am working on them and it will take at least a week per mission for me to flesh it all out and debug all the issues. If they were simply "kill em all" missions, it would be easy, but some of the more interesting objectives are a little tricky. I would say it's possible that the first one could be played this week (friday at the earliest, sunday afternoon might be more likely).
Posted: 25 Oct 2002, 10:00
by Gator
Next EF mission for the ghosts is ready. Download the following "MOD."
This mod is merely a collection of missions and their attendant files. As we generate more missions, we'll just add them to this mod - it won't have to be DL'd in its entirety again.
http://wings-of-fury.com/Downloads/Real ... ssions.zip
(Size= ~5MB)
Unzip it into your mods folder ... GR\Mods\WOF_missions etc...
It requires that the following mods be activated:
1) Desert Siege
2) Island Thunder
3) TPC Map Pack
4) MLP Map Pack
5) WOF Weapons mod is optional.
The WOF_Missions mod contains the following missions:
1) School's Out
2) HQ Recon
3) Interdiction
4) 4 versions of the market
5) Hogan's Heros
6) Turaif Rescue (EF-1)
7) Pilot Intel (EF-2)
8 ) EF-3 skeleton (to be replaced in the coming weeks)
9) EF-4 skeleton (to be replaced in the coming weeks)
10 Another skeleton mission.
The 4 versions of the "market" map contain differing numbers of APC's ... choose the mission based on their lagginess - more APC's = more lag.
The two EF skeleton missions are fully functional - they are just not EF missions yet. The "other" skeleton is actually a duplicate of one of the IT missions that I am using as a template for a new mission - also fully functional.