Late Cold War Campaign Anyone?
Posted: 10 Jul 2022, 06:42
Hey everyone,
Hammer and I have been corresponding via email about where we go from here. It seems that Operation Snowfox is nearly done. We've destroyed most of the enemy's air force and air defenses. We've nearly eliminated two of their major military bases on the coast. The next step would be deep strikes, I assume, to destroy infrastructure and military installations deeper north. But, we may call it done before doing that for a host of reasons, namely the flight time it takes to go deep north. Also, it might be night to fly on a new map.
Hammer and I thought perhaps a mid to late cold war period campaign would be a fun next step for the group. All jets and weapons from the same era so that you don't have Mirage 2000's going up against SU-30's, for example. Given it's current cache of planes and weapons, I think DCS lends itself well to late cold era, say the first first gulf war or perhaps a conflict in the mid to late 1980's. That would still allow us to fly all the planes we currently use, including the F/A-18C. However, we'd be limited to using AIM-9M's and AIM-7's. Russian jets would likewise be limited in terms of armament, unless of course they already had fire and forget tech; I don't think they did though.
We could also make use of the Syria map, which would be nice as it's going to waste. A conflict in Syria in the late 1980's sounds about right to me. To make use of the Syria map we'd have to get away from Surrexen's stuff though and try a different mission generator. There is that Liberation mission generator that might work. If we continue to rely on Surrexen's stuff, we're limited to Caucuses, PG, and Nevada map. May be he's re-done the work he did on the Syria map and took out the AI generals capturing bases? It's a feature, as you'll recall, that really didn't work for us because we don't have the numbers to dedicate people to shooting down Cargo planes. Or, perhaps there is a way in the code to slow down or stop the cargo planes altogether? Have them explode on the tarmac?! Anyway, we'd need to explore options to get away from the maps we've overused.
What do you guys think? You up for some old school, real skill flying without fire and forget capability? Let us know if you'd be interested in doing this.
Grif.
Hammer and I have been corresponding via email about where we go from here. It seems that Operation Snowfox is nearly done. We've destroyed most of the enemy's air force and air defenses. We've nearly eliminated two of their major military bases on the coast. The next step would be deep strikes, I assume, to destroy infrastructure and military installations deeper north. But, we may call it done before doing that for a host of reasons, namely the flight time it takes to go deep north. Also, it might be night to fly on a new map.
Hammer and I thought perhaps a mid to late cold war period campaign would be a fun next step for the group. All jets and weapons from the same era so that you don't have Mirage 2000's going up against SU-30's, for example. Given it's current cache of planes and weapons, I think DCS lends itself well to late cold era, say the first first gulf war or perhaps a conflict in the mid to late 1980's. That would still allow us to fly all the planes we currently use, including the F/A-18C. However, we'd be limited to using AIM-9M's and AIM-7's. Russian jets would likewise be limited in terms of armament, unless of course they already had fire and forget tech; I don't think they did though.
We could also make use of the Syria map, which would be nice as it's going to waste. A conflict in Syria in the late 1980's sounds about right to me. To make use of the Syria map we'd have to get away from Surrexen's stuff though and try a different mission generator. There is that Liberation mission generator that might work. If we continue to rely on Surrexen's stuff, we're limited to Caucuses, PG, and Nevada map. May be he's re-done the work he did on the Syria map and took out the AI generals capturing bases? It's a feature, as you'll recall, that really didn't work for us because we don't have the numbers to dedicate people to shooting down Cargo planes. Or, perhaps there is a way in the code to slow down or stop the cargo planes altogether? Have them explode on the tarmac?! Anyway, we'd need to explore options to get away from the maps we've overused.
What do you guys think? You up for some old school, real skill flying without fire and forget capability? Let us know if you'd be interested in doing this.
Grif.