MW4: Mercs

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Biobod
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Location: San Juan, Puerto Rico USA

MW4: Mercs

Post by Biobod »

Ok for those who want to take a look at the new game and mechys here is a link.

http://www.microsoft.com/games/mw4mercs/default.asp
:rockin:
Biobod
"Let your plans be dark and impenetrable as
night, and when you move, fall like a thunderbolt"
Sun Tzu
The Art of War, Standard year circa 500 B.C.
Featherhorse
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Location: Tulsa, Oklahoma USA

Post by Featherhorse »

I see now why Crowfoot was talking about SLMW moving from Kali and mIRC. With M$ doing all the driving for you, who needs 3rd party chat?
:cry:

Fethr
VEGETA
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Post by VEGETA »

Sun of abitch, only 4 merc units. And ELH is not one of them, son of a bitch.

Kell Hounds, Wolf’s Dragoons expected, but the others I thought would be a toss up. And on;y 4, man that seams a little limited t me considering its not much to add one I assume.
Featherhorse
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Post by Featherhorse »

Hmmm, I bet any other possible teams will be in the 15-dollars-a-pop Merc X Packs.

Any takers?

Speaking of M$...
I found a use for this Icon.
:hump

Fethr
Biobod
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Post by Biobod »

Well ELH is no longer a merc unit at the time the game takes place, we are part of the Star League Defense Force. I would have liked to have Snords Irregulars and Team Banzai in the merc units besides the ones they have, maybe also the Rough Riders and the Waco Rangers. Most of the other merc units are really small with few resorses.
:salut:
Firemane
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Post by Firemane »

Some of the addtions look useful but I am rather unhappy with how it is marketed. The ads in the computer game mags try to play off how violent it is, and that mountain dew-extreme trailer is even worse. Kind of pisses all over the honor & reputation that most Merc units try to maintain. I hope this one proves its worth somehow, I am not very motivated to reward Microsoft for such trashy marketing.

I am curious about the multiplayer functions. Does that imply that the software will support it's own league play, including a map of the universe with all the unit positions plus their score or assets?

Sorry for the soap box but I really love the FASA universe and I hate to see defiled in this manner.
VEGETA
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Post by VEGETA »

Firemane, man trust me I am the same. Thats why I am not liking this new age shit 100 years in the future of current time line. They take the universe and well FUCK it over. Nut hey thats another bitch session.

Well I do like some of them mechs they have addedd. Just wish a super nova was one of there, hehehhe long range lazer death >:)=. I hate giving M$ cash but dam it i want to play mech warrior
Biobod
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Post by Biobod »

I agre with you Firemane they are giving the impression that merc units dont give a damn in BT. The units presented in the game are some the most honorable in BT...yes they fight for money but not for anyone that has money, they all have a code of from who they fight and what are they fighting for.
They thing about this is that most of the peopel that will buy the game dont know a thing about BT, where the units come from, there leaders, history and what they stand for so appeal to that big segment they are marketing it like the image of the typical mecr that sells its service to the highest bidder and just basicaly has no morals. :barf:

Vegeta i to have my doubs about the turn BT is taking with Mechwarrior: Dark Age, the good thing is that the creators of the BT universe are the ones working on it so it wont be an abortion of classic BT(i hope).
Will have to wait and c how the new story comes along, with Michael Stackpole being a big part of the story making i think its gona be all good :rockin:
Biobod
"Let your plans be dark and impenetrable as
night, and when you move, fall like a thunderbolt"
Sun Tzu
The Art of War, Standard year circa 500 B.C.
VEGETA
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Post by VEGETA »

i think they already have tossed the story line out. Its only 100 years ahead of current story line correct. Yet all mechs where basicaly thrown out and well mechs for construction built without the fusion engine we love. then war breaks out so these new mechs are all of a suden converted into war machines.

Man there are mechs still in use that are 300 years +. Star leage time mechs. They are hard to build, expensive and limited in number, yet all mechs get tossed out. As far as I am conserned the story line is well F%^& before it starts. I can understand new mechs but they don't get rid of mechs like that. and well I can keep going such as the way you play the game. Basicaly now your mech has so many damage points. Nothing at all about armor on diffrent places on the meck.
Justicebringer
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Post by Justicebringer »

All I am gonna say about mercs is all hail the Fafnir....twin heavy gauss std loadout MUAHAHAHAHAHHAHAHAHA

but since I am Recon ill probably get stuck with a flea lol
Imohtep

Guild Master of The Nemesis Syndicate

Poor is the pupil that does not surpass the master
Venom
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Post by Venom »

I have to agree with my lanceleader (VEGETA) on this one. Tossing out all the old mechs we love so much wasn't exactly a good idea.
The timeline seem really screwed up, but with stackpole on this it may not turn out to be so bad. I haven't read a book by him that I didn't like yet.
They brought back my 2nd favorite mech the Victor, but they messed it up.
"Live free, die well."
Biobod
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Post by Biobod »

There are some really funny things with the mechys in MW:DA, Like Buff said about the Atlas(with horns!!) and the Victor. I am willing to give them a chance, i bet that as time goes by we will see most of the mechys from Classic BT comming back. What they havent explainad yet is what happened to the rest of the IS...as of now they are concentration on the Republic of the Sphere...but the RS its just a fraction of the IS...what about the Clans and the Houses??. I assume that as they develoup the story they will say what is happening to them. Probably with the new book comming out they will answer some of those questions.

Of the new mechys i am not sure... they are assault or light mechys!!!what happened to meds and heavys??Well the Hellhound is a med and i think the longbow is a heavy but aside from those :-? .
Biobod
"Let your plans be dark and impenetrable as
night, and when you move, fall like a thunderbolt"
Sun Tzu
The Art of War, Standard year circa 500 B.C.
VEGETA
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Post by VEGETA »

ok well man, I got a question, wher eis a good place to find info on DA.
Biobod
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Post by Biobod »

I am not sure about that Ob, the IS is almost 800 light years across, the Republic of the Sphere is just a 120...thats only a fraction of the whole IS and a just a portion of each of the houses and clan zones...so what happened to the rest of the IS??...if you look at the map of the ROS in the WizKids web page you cant find New Avalon, Tharkard, Zian, Luthien or any of the capital worlds of the houses. What hapned to the Kerensky Cluster and the clan homeworlds?...the pentagon worlds...you get the idea :-? . There are a lot of things that they still have to explain....i assume they have a plan just plan to tell it a little by little.

Veggeta you can go to the WizKids web page...they have a timeline of what happened after the FedCom civil war(its kinda weak but at least it gives you something).
http://www.wizkidsgames.com/mwdarkage/
Biobod
"Let your plans be dark and impenetrable as
night, and when you move, fall like a thunderbolt"
Sun Tzu
The Art of War, Standard year circa 500 B.C.
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Falker
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Post by Falker »

Just decided to swing by , thanks for the post Bio. I'll have a lookie :yawn: ---- :pcorn

P.S. Fethr you forgot to read the fine print first -- :signed --I'll give it a go at it, but if M$ wants to play more then just games , well then... :moon

P.S. Vegta ,Pop Up Long range laser death gets old fast, Especially when your the target


<S> Falker
Last edited by Falker on 03 Oct 2002, 07:29, edited 1 time in total.
VEGETA
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Post by VEGETA »

P.S. Vegta ,Pop Up Long range laser death gets old fast, Especially when your the target

???? ok no idea where this came from and also if you ever play with me you wel note i do long range missles gass .. shot range, liht mechs medum mechs ...... I never use the same methods twice. And generaly I am not a huge lazer boat. Tho my 6 erll madcat dose hurt, bight buff. Buff ig u in i want to get your scat out and try and see if I csn kill it in one shot again because I did not think that should have happaned

Now there is the question about how mircs can cros tech. Well the wolfs dragons mirc unit where even building omni mechs of clan design in 3051. Even gave victor a dashi (talk about a fun gift). If you read the storys like the clan invasion (kernsisky triligy) you well see that the IS had been getting some clan tech from 3050 on. Another one is when DC beat the clans and there reward was a few omni mechs and some clan elementals.

Also rember we aremircs, when the battle is over we go out and get scrap. If its clan scrap hey we got a lot of new toys to use even full mechs. For example when DC home world was atacked in 3052 (i think thats the year) there was 800 clan mechs vs 1300 DC, kellhound and wlf dragon mechs. Daven had sent the mircs there with full payment to help DC out but DC still have these 2 mirc units first pics on salavage.. Trust me for aa battle with 800 clan mechs involved, they got lots of fun toys.

If we move later in the story lne we find some of the clan mechs apearing in mirc units and in house units. But beacuse the way mircs work they can incorporate the tech much faster into ther eunits then a house can.

anewya man recomend you read the books :D they are dam good read.

:gulp: [/quote]
Hammer
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Post by Hammer »

There is... It is called NBT4! :)
Helmut
VEGETA
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Post by VEGETA »

the book is Comstar field manual.

you are right Ob, but been looking at the comstar field manual which covers the new SLDF. and elh is in there and has stated that ELH even tho has access to a lot of the clan mechs generaly use the house mechs. If you lok at the tables for ELH under SLDF shows very little mechs of clan oragin.

It also depends o what part of time line MMy origional points where stil valid, the new STDF came after most of my info.
Venom
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Post by Venom »

It is easy to put cross tech on a mech. mix tech doesn't matter in the BT
universe. U can put an IS LL on a MC if its standard weps were destroyed
or for a more heat efficient weapon.
I have no problem with mixed tech. I dont know if any of you have played MW2 Mercs, but when you start fighting the clans (all salvages are preset) you salvage 2 clan mechs a KODIAK and a Firemoth. In that game I took advantage of all the clan weps I salvaged.
What is wrong with putting an ERPPC on a BK?
If u read the BT books Archer Christofori's Penetrator has 2ERLL and 6MPLSL. and the Penetrator is a IS mech.
"Live free, die well."
VEGETA
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Post by VEGETA »

Well a cross tech never been a issue to me. If you decide in alage this is the time zone of battletech you wish to play in should be used to decide to use mexed tech or not. Now you have to admit, the stock mechs in mech 4 in general are useless, if the medum lazer did not suck as bad they might be decent but hey we an't so lucky. And one more note the stoock mechs in general ar enot set up to the same specs as there BT counterpart, so I relay don't thing the designers cared about the slots thye just did what they wanted.

Aneway lets not worry about the leages, we are i 2 leages now so there wel be enough fun to go around and I realy don't mind besting a mad cat with my IS weapons, ehhehehe

:shoot :duel :drink_bud :gulp: :salut:
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