Il-2/Ventrilo on Mac
Moderator: RLG MGMT Team
Right now it's a more or less 1 for 1 OpenGL translation as I understand it...
Lots of OpenGL games are working in the beta at the moment. I had to turn off 'Use Vertex Arrays' in IL-2 to not get a black screen, but barring that it seems to work great.
Unreal Tournament 2003 works, 2004 doesn't yet, Quake 1 GL, 2, 3, and 4 all work, Descent 3, Haf Life, Serious Sam, and lots of people have been getting games working that aren't on their supported list yet (like me with IL-2). They are supposed to be getting Doom 3 engine games working, and lots of others that aren't quite working yet. I think they know what most of the problems/limitations are, and are cleaning them up as fast as they can. It is a beta, so it's not done yet.
No Direct3D yet either, but I think it is in their plan to make that work at least some degree in the next release and go from there.
This Mac has a 256MB ATI X1600 Mobility card, but it emulate a proprietary 32MB card at the moment... You can see from the screen shot it gets avg 30 fps, which plays very smooth. I don't notice any stutters or pauses whatsoever. Next time we play IL-2 I inted to use this, now that I have Ventrilo working as well. That is with the graphics set to Excellent.
The one screen shot has fraps running, but it doesn't actually work; it displays everything using D3D best I can tell, which isn't implemented, so it plays along, but doesn't do much...
It works full screen as well; that just wouldn't have been as interesting a screen shot is all
Lots of OpenGL games are working in the beta at the moment. I had to turn off 'Use Vertex Arrays' in IL-2 to not get a black screen, but barring that it seems to work great.
Unreal Tournament 2003 works, 2004 doesn't yet, Quake 1 GL, 2, 3, and 4 all work, Descent 3, Haf Life, Serious Sam, and lots of people have been getting games working that aren't on their supported list yet (like me with IL-2). They are supposed to be getting Doom 3 engine games working, and lots of others that aren't quite working yet. I think they know what most of the problems/limitations are, and are cleaning them up as fast as they can. It is a beta, so it's not done yet.
No Direct3D yet either, but I think it is in their plan to make that work at least some degree in the next release and go from there.
This Mac has a 256MB ATI X1600 Mobility card, but it emulate a proprietary 32MB card at the moment... You can see from the screen shot it gets avg 30 fps, which plays very smooth. I don't notice any stutters or pauses whatsoever. Next time we play IL-2 I inted to use this, now that I have Ventrilo working as well. That is with the graphics set to Excellent.
The one screen shot has fraps running, but it doesn't actually work; it displays everything using D3D best I can tell, which isn't implemented, so it plays along, but doesn't do much...
It works full screen as well; that just wouldn't have been as interesting a screen shot is all