Ready or Not (S.W.A.T)
Moderator: RLG MGMT Team
- PanzerMeyer
- Posts: 4795
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Ready or Not (S.W.A.T)
Friend invite has been sent!
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Ready or Not (S.W.A.T)
Cr33p3r wrote: ↑10 Aug 2022, 08:10Sounds good. Trichome and I spent a good hour together and we did quite well. Well, we both ended up dying over and over but we did survive for a good bit of the assaults haha. I appreciate you staying on late Trichome!
Also, just ordered that grass monkey head tracker. you all are costing me a lot of money!
Its going to be a game changer, but if you dont like it Ill take it off your hands... but I pay in CAD$...lol
Cant wait for next Tuesday now... Yesterday was fun and we did "better" at some points than the 3 of us did...I say better but we still got slaughtered...
Im glad I stayed on and we had a few rounds.
Re: Ready or Not (S.W.A.T)
Last night Trichome and I did the meth house assault. I think we were both jumpy the rest of the night. Civvies would get up off the ground and come running at you with a knife. They also weren't really interested in being arrested when told to get down LOL. We got I think 11 of 15 enemies before I got shot and Trochome got knifed.
We heard footsteps on the 2nd floor above us the whole time we were in the house. Probably one of the scariest FPS experiences I've had since System Shock 2 or Aliens Vs Predator 2 as a single player marine.
We heard footsteps on the 2nd floor above us the whole time we were in the house. Probably one of the scariest FPS experiences I've had since System Shock 2 or Aliens Vs Predator 2 as a single player marine.
- PanzerMeyer
- Posts: 4795
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Ready or Not (S.W.A.T)
Alien Isolation and FEAR are my top 2 games when it comes to giving me genuine chills and anxiety.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
- PanzerMeyer
- Posts: 4795
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Ready or Not (S.W.A.T)
I had a great time last night even with all the dying. LOL!
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Ready or Not (S.W.A.T)
LOL Me too. We were pretty pathetic but its very entertaining.
- PanzerMeyer
- Posts: 4795
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Ready or Not (S.W.A.T)
Needless to say, Ready or Not is still far from being a full release version so I fully expect the enemy AI to be improved.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Ready or Not (S.W.A.T)
The FPS shooter that really scared me was Thief. Especially in that haunted cathedral. It sill makes me shiver just to think about it.
v6,
boNes
v6,
boNes
"Also, I would prefer a back seater over the extra gas any day. I would have 80 pounds of flesh to eat and a pair of glasses to start a fire." --F/A-18 Hornet pilot
- PanzerMeyer
- Posts: 4795
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Ready or Not (S.W.A.T)
I only played the last Thief game which came out a few years ago. I really enjoyed it but it wasn't scary at all.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Ready or Not (S.W.A.T)
Hey guys....
Sorry I missed you on Tuesday.
Did you guys play with the MODS?
Sorry I missed you on Tuesday.
Did you guys play with the MODS?
Re: Ready or Not (S.W.A.T)
These are the links for the 2....
https://www.nexusmods.com/readyornot/mods/1458
https://www.nexusmods.com/readyornot/mods/1565
https://www.nexusmods.com/readyornot/mods/1458
https://www.nexusmods.com/readyornot/mods/1565
Re: Ready or Not (S.W.A.T)
For the flashlight mod, I installed the 1200 lumens one. You have to choose just 1 of the 4.
Re: Ready or Not (S.W.A.T)
here they are
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Re: Ready or Not (S.W.A.T)
I uninstalled those mods. Good trial. Please suggest some more Trichome if you know of any.
- PanzerMeyer
- Posts: 4795
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Ready or Not (S.W.A.T)
Thanks for the reminder. I'll be installing both as well unless Trichome and Jedi really like the flashlight mod so then I'll keep that one.
Needless to say that the AI behavior mod didn't do jack!
Needless to say that the AI behavior mod didn't do jack!
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen
Re: Ready or Not (S.W.A.T)
I spotted this one today.... we can give it a go if you guys want? It says the accuracy was increased but the description says it "reduces their aim a little bit" - might be worth a try even with the contradiction.
I would like to keep the flashlight. I find it handy and a big improvement over the in game flashlight.
https://www.nexusmods.com/readyornot/mods/3
Information:
This mod improves the experience in encounters with enemies by making them take a few miliseconds longer to shoot at you and reducing their aim a little bit.
List of Changes:
SuspectAccuracy. Increased all Numbers by 0.4
SuspectTimeWithWeaponUpBeforeFiring. From 0.3 to 0.8
I would like to keep the flashlight. I find it handy and a big improvement over the in game flashlight.
https://www.nexusmods.com/readyornot/mods/3
Information:
This mod improves the experience in encounters with enemies by making them take a few miliseconds longer to shoot at you and reducing their aim a little bit.
List of Changes:
SuspectAccuracy. Increased all Numbers by 0.4
SuspectTimeWithWeaponUpBeforeFiring. From 0.3 to 0.8
- PanzerMeyer
- Posts: 4795
- Joined: 10 Feb 2004, 08:54
- Location: Miami, Florida
Re: Ready or Not (S.W.A.T)
That mod looks promising Trichome. I'll download it this weekend.
I have learned from experience that a modicum of snuff can be most efficacious - Baron Munchausen